Creative Technologist • AI Infrastructure Builder • XR Developer
I build local-first AI systems and immersive digital environments designed for clarity, ownership, and long-term durability.
WHAT I DO
🧠 AI Systems
- Creator of Medusa, a local-first AI orchestration system
- Memory-backed architecture (Redis + MariaDB)
- GPU-optimized deployments
- QLoRA → GGUF fine-tuning workflow
I focus on AI that runs on your hardware — not someone else’s cloud.
🎮 XR & Interactive Environments
- Unreal Engine projects
- Meta Quest 3 VR experiences
- NPC logic systems
- Blender modeling & scene design
⚙️ Infrastructure & Systems
- Linux server architecture
- Workflow automation
- Structured knowledge systems
- Performance optimization
MEDUSA
Medusa is a locally installed, memory-backed AI coordination engine.
It is not just a chatbot — it is a structured orchestration layer built for durability.
BACKGROUND
With 27 years in hospitality leadership and event operations, I learned that structure determines outcome.
That same discipline now shapes how I design technology.
CURRENT FOCUS
- Expanding Medusa as an installable AI node system
- Designing optimized Linux builds for AI rigs
- Exploring secure inter-node communication
- Building immersive AI-driven XR systems
EXPLORE
Charcoals
Modeling
Graphics
VR Projects
(Full portfolio coming soon)
If you’re building something ambitious, let’s connect.