ABOUT | CHRIS FIEDLER
Builder of Systems That Coordinate
I didn’t start in technology.
I started in kitchens.
For over 30 years, I worked as a sushi chef, event operator, and store-level leader in high-pressure environments. Fine dining, large venues, private events — all of it required precision, calm execution, and relentless attention to detail.
In hospitality, if the system breaks, people feel it immediately.
That discipline shaped how I think.
From Craft to Architecture
Over time, my curiosity shifted from executing within systems to building better ones.
I became deeply interested in:
- How teams coordinate under stress
- How information flows (or fails to)
- How inefficiency compounds over time
- How structure creates freedom
Technology became the medium.
I taught myself infrastructure, Linux server administration, web systems, AI orchestration, XR development, and multimedia production — not as isolated skills, but as components of larger coordination architectures.
The Medusa Project
Medusa is my long-term systems project.
It is a local-first, memory-backed AI orchestration framework designed to:
- Preserve human agency
- Reduce operational friction
- Maintain structured knowledge over time
- Prevent silent drift in complex systems
Medusa is not a chatbot.
It is an operating layer for coordination.
It combines:
- Deterministic execution order
- Structured fragment memory
- Governance-first automation
- Modular specialization (many heads, one voice)
- Installable node architecture
My goal is to make sovereign AI infrastructure accessible — from personal rigs to distributed systems.
Creative Systems
Alongside infrastructure work, I build immersive and creative environments:
- Unreal Engine development
- Meta Quest 3 VR experiences
- Blender 3D modeling
- Interactive NPC systems
- Media production workflows
Immersion and architecture are not separate disciplines. Both require understanding how structure shapes experience.
Philosophy
I believe:
- Local control matters.
- Governance matters.
- Clean architecture compounds.
- Tools should extend human capability — not replace it.
- Systems should be designed for durability, not hype.
I build slowly and deliberately.
The aim is long-term coherence.
Where This Is Going
I am focused on:
- Making Medusa installable and durable
- Designing optimized AI Linux builds
- Building secure node-to-node coordination
- Exploring XR-native AI interaction
- Creating systems that improve how humans coordinate
This is not a startup sprint.
It’s a long-term build.
If you’re interested in sovereign AI, immersive systems, or structured coordination architecture, you’re in the right place.